/ Introduction to 3D Game …ogramming with DirectX 12
/ Introduction-to-3D-Game-Programming-with-DirectX-12.ISO / Figures / Chapter 21 Ambient Occlusion / Fig21-4.bmp![]() ![]() | < prev | next > |
Bitmap Image | 2016-03-02 | 1.5 MB | 818x643 | 16-bit (9,141 colors) |